00:00
00:00
View Profile Gaiacarra

159 Game Reviews

17 w/ Responses

8 reviews are hidden due to your filters.

Thsi sucks.

That storyline blew my mind. I almost cried when I read those... what, 5 lines of text at the beginning? And that absolutely amazing twist of moral ambiguity at the end... high art, my friend.

The gameplay was equally shitty, at least at times. Mostly it was just extremely bad. No polish, god-awful graphics, and obviously no originality.

Too short for its own good.

I am getting kinda sick of every crosshair game ever being drawn in stick figures...

But that's separate. I like how some of the levels, namely the factory one, involved a little bit of working out. And this is a good idea, no plot, no customization, just concentrated sniper fun.

Of course, the problem with that is that there wasn't ENOUGH concentrated sniper fun to make up for the lack of substance in terms of plot or extra gameplay features. For this to be good, it would need about 30 levels, at least.

If someone redid this with 100 levels, and a little extra polish, I would rate it 9 or 10.

Lost potential.

That was... I dunno. Really nice style, very ancient Greece with the music and the black silhouettes. The gameplay, however, was a mixed bag, even if the nice art style did manage to counter that a little.

But when I reached the first boss, the gameplay really showed its true colors, and it wasn't long until it got to be too much and I just quit. The gameplay isn't BAD, it's even fairly good (the wall jumping mechanic was very well executed) , and the various Space-Bar magic spells had potential (I hope they were further exploited further in the game, otherwise it was a real waste).

Nevertheless, the fighting lacked alot of fluidity, there was no real way to dodge, and it was alright till the first boss, but as soon as the game demanded I dodge and attack quicker and more dextrously, the combat began to show its true nature, that of a river of molasses.

Oh, and the writing was shit, not gonna mince words.

Seven for really nice art style and atmosphere.

Waaay too hard.

Way too hard, even in easy mode. It's also missing a whole lot of features that would have made it so much more functional: the ability to sell large groups of troops at once, for instance, or simply clicking on troops in order to recruit them.

Basically, too difficult, and poor polish.

Classic.

Legendary flash game. Awesome animation and dialogue/humor, and alot of nostalgia. Fuck yarr.

10/10 because it's so old.

Haha oh man.

Made me LAUGH OUT LOUD.

That was pretty awesome, oddly enough. Only 8 out of 10 because, you know, 10s don't grow on trees, and I can't be just handing them out to 30 second long videos.

what the hell

I CANNOT HIT ANY OF THE TARGETS WHAT THE FUCK.

The whole game (series) seems to be kinda deliberately camp though, so I dunno if that's just the point. But the shooting is ridiculously inaccurate. I fired 6 rounds at that guy with the hat, Ernst Zimmerman (a supposedly "easy" mission), all of them right into the center of his head as far as I could tell, and none of them hit him.

Daani responds:

That's odd.

Um.

I can't tell if you're trying to be serious or not. I mean the writing sucks, there's no polish, and there's some attempted humor thrown in.

So either you're trying to be camp, and kinda pulling it off, or you're trying to be serious, and failing miserably.

Still... oddly good, and functional as a crosshair game.

Daani responds:

Does it really matter if I tried to be serious or not? Focus on your game experience in your so called "review". You honestly thought I was dead serious?

Seems you need to polish your review-talent, cuz this review sucked. Are you serious and falling miserably or did you try to be funny and not pulling it off with this review? ;)

Thanks for the rev anyway,
Dan

Woah.

I never thought anyone could TASTEFULLY make a game where you ride around on a giant sperm-cell destroying everything. It's because you simply present the player with their giant gamete, and then leave it at that. You don't go on and on about the fact it's a sperm, you don't even crack any jokes about it. This game is the very definition of innocence, including its totally oblivious protagonist.

The whole game maintains a very cohesive style, through the hand-drawn graphics, the mellow-ish guitar music, and the total innocence of the main character and his giant sperm. I don't know how to describe it... childlike? Insane? In any case it's absolutely endearing and, if you let it, will suck you right in on an emotional level (which is amazing considering how relatively simple a game it is).

As for the gameplay, I think that speaks for itself. Absolutely, completely intuitive, I am amazed how well you programmed the flagella-whipping mechanic. God damn. Most fun I've had with a flash game in months.

As I said, the graphics and music were perfect for this game. Not to mention original, I've sure never seen hand-drawn stuff like this in a flash game.

As far as I'm concerned, the game is flawless. Also, I always well up (sorta) on the game over movie.

;_;

Original, but very boring.

The entire game is something never before seen in defense games. Combo system is a really great idea, graphics and setting are cool, soundtrack is again something totally new for the genre.

Nevertheless, the game is boring. Not excruciatingly boring, just very dull. You can make a game as wonderfully original as you like, but it doesn't change the fact that it is a GAME, and it's primary focus is the gameplay itself, and in "The Arrow Of Time", the gameplay really doesn't stand out at all.

I got bored very quickly, but still, plus points for originality.

Jack @Gaiacarra

Age 31, Male

France

Joined on 8/5/06

Level:
7
Exp Points:
430 / 550
Exp Rank:
> 100,000
Vote Power:
4.86 votes
Rank:
Town Watch
Global Rank:
68,267
Blams:
22
Saves:
81
B/P Bonus:
2%
Whistle:
Normal
Medals:
87