A pretty funny and pretty clever little series of gags. I'm glad you gave up on the voice-acting you used in previous shorts, it wasn't working out. Maybe some day you'll get some better recording equipment and some decent actors, but until then you're best sticking to silent movies.
Writing was a definite step up from earlier stuff as well. I don't know if it's a fluke, or if you've just learned over time, but this is the only short of yours I've seen that is both clear enough to make sense, and complex enough to be interesting. "Step sleeper" was too simple to be interesting, and "Do I smell Chocolate" was too obtuse for me to get the joke. But you nailed it on this one.
Your animation is good, not fantastic, but definitely easy on the eye. Maybe try to shoot for more fluidity, up your frame-rate a bit. Your art-style isn't quite there yet, I think. Where characters are concerned you probably just need more practice and more time to develop your style, but I think you're particularly at backgrounds and non-living objects. They're bland and frankly a bit half-assed looking, and your perspective is off in a lot of scenes. I'm not an expert, so take my advice with a grain of salt, but I think they also tend to be very empty. A lot of empty space with not much to fill it up, which I guess is a composition problem.
So in summary I think this flash shows nothing but improvement over your previous stuff, but it's still lacking in a lot of areas.
3/5 | 7/10
I have no idea what that was about, but the animation was nice. Voice acting was verging on being annoying, but at least it sounded professional. I just don't really get what the joke was, or what the jokes WERE, or whatever the point of it was supposed to be.
I don't think the joke really came across like you wanted it to, so that was a bust.
But nice artwork and animation, a definite improvement over your earlier stuff; although it's hard to tell when the most movement there is is a few dinosaur necks tilting slightly. Go for something more complex and detailed next time!
So uh... what the fuck is this comic about?
There's more to a trailer than just playing dramatic music and putting together random images that don't make any sense. This trailer is almost laughable because of the overblown dramatic music playing over pictures of stuff I know nothing about and don't care about. The trailer is supposed to tell you a little about the story and the setting and make you want to see the full thing. But after watching this I still don't know what the comic is about.
Animation: ahahaha no. Don't tween. Don't jigger the characters around to animate walking like a 5 year old playing with an action figure.
Professional motion comics generally don't do that. If a character is walking around, they'll just draw him in a walking pose and maybe play footstep noises, they won't try to do lame novice animation on him.
why so angry?
It is possible to extend the hit area on a button beyond the area covered by its art. In other words, it is possible to make a Replay button where the user doesn't have to click EXACTLY on the lettering to get it to respond.
Quick idea, quick joke, quick movie.
...like you said.
It's not terrible, I just didn't find it funny (the joke's been done before). You should have at the very least put a bit more effort into the artwork and sound effects, make it look more polished.
That was pretty awesome. The only problem was that it didn't make much sense. I mean, I could totally follow the story, but it all seemed vaguely disjointed. I think the problem here is pacing - it just goes too fast. There aren't enough little segway sequences in between the scenes to tie it all together. So when the security guards come out, you're just thinking "how did they get there already?". And when Tarboy chases the executive into that dark room, you're thinking "wait, so is this executive guy an important character now?". And finally, once it all ends, you're like "wow -- Tarboy sure had a short life. Like two fights and it was all over".
Is it just me?
Or does the frame-rate drop to like 6 per second right after the fish bumps into that thing?
I like the sound effects. Use color next time.
I don't see that happening [frame rate drop].. or maybe it's just me. I might re-do this animation, making it longer and with all the input you guys gave me. Thank you for watching!
It looked cool at the beginning, with the cat on the whatever-those-are-called passing by all the weird scenery. But as soon as that cat left the video just got "bleh".
It's all well and good to have lots of wacky crap in a video, very Yellow Submarine. But unless there's something tying the mall together - like, say, that cat - then there's nothing to engage the viewer. Without a common thread, there's no link between the world of the viewer and the world inside your head. You can't just throw all your artistic ideas into an animation like this, you need to be there to show me around. You need to put your viewers on one of those little trains they make for tourists and give us a guided tour (well... maybe that would be going a bit far. I hope you're following my metaphors well enough, btw.).
It's not the worst video I've ever seen, but it's just no good. There's also a reason why professional music-video directors don't usually use the lyrics of the song in the video: it's tacky. It's very uncreative and if you find yourself doing it, then you haven't generated enough artistic ideas to make your video yet.
A music video is not just something you make to "go with" the song. It's not just an illustrated accompaniment. The relationship between the song and the video is more of a yin/yang, bride/groom situation. An intimate situation. I don't know how to explain it as I'm not an expert, but just remember: it's not an illustration.
I actually feel like I've layed out my feelings on the video quite completely. Yeah. 5/10 | 2/5.
This is not a good music video - there's not enough happening, it does nothing to capture or complement the emotion of the song. The fact that there are no english sub-titles doesn't help - I remember the gist of the story, but not enough for it to make sense (but maybe you live in a hispanophone country, so I can't really criticize that).
So, as a music video, it's bad. How is it as a stand-alone animation? Well, as it turns out... bad as well. You were lazy with the backgrounds, there was motion tweening, there was no thought put into the color palette, it just looked very poor. The lip-syncing was off, and there were a bunch of points that were just so amateur looking, like with the portraits sliding across the screen, or... I can't think of any specific examples.
I don't know what your class thought, and I can see you put quite a bit of effort into this, but once you put it on Newgrounds, you are judged from a much broader context than that of your classroom, and with consequently higher standards. 5/10 | 2/5.
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