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159 Game Reviews

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Mediocre,

Very inorganic control, even after modifying the keys, and other than that, pretty boring and uninteresting all around. Nice game, but not fun.

Good but too slow.

Awesome, but got way too slow way too soon.

Not bad.

Not bad at all! Needs more powers, different kinds of puzzles and obstacles. Like robots or turrets, stuff like that.

Your main problem is level design. Some of the jumps are a bit too close. As a rule, when making a platformer, all jumps should be WELL within range. A few other details with the levels are off aswell, for example, on level 4 or 5, the exit is between two spike patches. Which makes it absolutely infuriating to reach, especially since the character slides a bit on landing.

Which brings me to the controls. You slide too much when you stop or land, which makes the controls unresponsive and annoying to handle.

The graphics are a bit of a problem, too, what with the uniform grey blocks and no background.

Make a sequel!

PS: This wouldn't be inspired by a little game called Portal, would it?

Compared to Indestructotank 1... it sucked.

The first thing I noticed was the completely different art style. No, no, no, no, no. Theo old one was great, I was disappointed big time that you changed it.

Next, the bumpy terrain. Annoying. The camera panning. Annoying, unnecessary, and makes it harder to aim.

The story failed. Like, really fucking failed. Hard. Stupid characters, especially the protagonist, feeble attempts at emotion and even feebler attempts at voice acting. Whizzkid was plain annoying. And not in a good way.

The game was also too easy.

At least I can still play the awesome Indestructotank 1. I'm afraid I'm gonna be vicious, though, and give this sequel zero Stars.

Surprisingly good

I came here excpecting an amateur flash game with bad controls and gameplay to waste 5 minutes on, and I get a fresh, original shooter with great physics and concepts. The enemy AI was nigh-perfect, like how if you fire into a wall and then hide they shoot at where the sound came from then sort of look around, perplexed, guns raised.

I know the gun precision was on purpose; but I thought maybe some weapons like the pistol could have used just a litle bit more accuracy. The Rate Of Fire of pretty much every weapon needs to be raised slightly, I felt.

What I liked most about this game was the relaxed feel to it, even as you were blowing up enemies. I actually played it with the sound off to make it even more calm, (the sounds could do with being a bit softer, but whatever) and the simple
graphics seemed to somehow reinforce that calmness.

All in all, 10 stars, can't think of any large flaws at all. I'll be playing this for years to come.

Great!

Great! Thanks for putting up a .exe version!

There's just one problem.

..can we please have a 'are you sure' when you click on clear saved data?

Perfect.

Wow.. just.. wonderful. I could spend hours playing this game.
I find this better than such fighting games as Tekken. Mortal Kombat, etc. .. (Then again I find that Tekken sucks, so yeah.)

Graphics are great, the character creator is really fun and is practically a game in itself.. the only real complaint I have is that occasionally the
music didn't fell right.. maybe some Western action riff for the cowboy level?

I really can't think of anything wrong with this flash, apart from that..

Ten out of ten. Bravo, guys.

Ahem.

Contrary to what everyone was saying, I think the movie's gonna be alright, but this sucked.

meneerken-retteketet responds:

hey isn't that movie released in the states today? Are you american? if you are you'd better have a darn friggin' good excuse for not being in the movie-theatre right now!

and thanks for the review

Jack @Gaiacarra

Age 31, Male

France

Joined on 8/5/06

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